

The Object Drawing model allows you to draw shapes as separate objects that do not automatically merge together when you overlap them.

You select a shape that has been merged with another, and move it, the shape below it is moved too. The Merge Drawing model, the default (like previous versions of Flash), automatically merges shapes that you draw when you overlap them. You can draw shapes in Flash using two drawing models: Merge Drawing and Object Drawing. Inspector displays the attributes of that object that are modifiable, such as fill and stroke color, position, and scale. When you select an object or graphic on the Stage, the Property Whatever is drawn canīe edited and modified with a variety of tools and palettes.

Use the Pen tool to create lines and shapes with Bézier curves.

Sketch naturally with the Pencil and Brush tools or use vector-based objects, such as the Rectangle It is also a good placeįor the beginner to learn. Included in FlashĪre many of the drawing tools and procedures familiar to the seasoned user of vector drawing programs. Graphics are also fully editable after they are created so you can continue to adjust their properties. This is the basis of Flash the main reason Flash files are so small and why they can be deployed on so many platforms. Limited by resolution like bitmaps are so they can be scaled to any size without a loss in quality or increase in file size. Vectors are mathematical descriptions of lines and points that, when connected, form shapes and objects. When you draw in Flash, you create vector art. Use Transform Options for Shapes Introductionįlash offers a full suite of tools for creating and editing graphics. Working with Graphics on Different LayersĮdit Strokes and Fills with the Eyedropper.Cutting and Pasting Graphics Between Layers.Modifying Shapes with the Sub-Selection Tool.Editing Strokes and Fills with the Eyedropper.Zooming In and Out with the Magnifying Glass.Selecting Strokes and Fills with the Arrow Tool.Drawing Shapes with the Rectangle and Oval Tools.
